CABELAS HUNTING EXPEDITIONS PC GAME
Cabelas Hunting Expeditions - This is a true hunting simulation of the strategic components, a large area of 15 beautiful places in North America and Africa. Plan your hunting, move freely as you walk, as well as transport, earn points and improve their own hunting style.
For starters, the vehicles shown in the trailers weren't implemented into the game properly. If you watch a trailer for the game it will lead you to believe that your using these vehicles to travel around on these maps to find your prey and that's just not the case. You load into a map and your forced to drive around collecting these flags, once you collect the final flag it spawns whatever it is you need to go kill and puts a marker on the animal. None of that makes any sense and while the controls for the vehicles are decent the terrain in some areas make it very difficult to travel around on, and you can't just hop off the vehicle at any point. Your locked onto it until you reach the hunting zone, and even then getting the zone to display the button prompt to dismount off the vehicle doesn't always pop up like it should. Overall the entire process needs a complete overhaul as it doesn't really make any sense with how its set up for what is suppose to be a true to life hunting simulation game, which is what the game has been billed as.
One improvement they have made is the game is less linear, but not by much. While some of the maps are much larger this time around, your still working inside a boxed in zone filled with invisible walls and very specific routes to travel on. Theres generally a handful of open areas in each map that is surrounded by hunting spots that are usually a bit too close to the animals to bother using. Granted you can slowly crouch walk your way up to them, but when your weapons can fire two or three times the distance that these spots are located in it generally doesn't make sense to use them. From what i can tell you also can get a much higher score from firing further away as well. Playing through the game i only used these spots maybe one out of every six or seven kills, so again they just arent the most useful.
Next up let's discuss the rifles in the game. There are only six to choose from and each can be fitted with a few attachments, with emphasis on a few. I know this isn't Call Of Duty or Ghost Recon but for a game built entirely around sniping animals you would think they would allow you to customize the weapons a little bit more than what its restricted too, or at least give you more than just six weapons to pick from. But as far as the bullet physics go, it doesn't matter if your firing from fifty yards away or two hundred, there is no bullet drop or wind factored in. The only thing that changes where the bullet lands is the weapon's accuracy stat and how far its able to fire, the further outside of the recommended range your supposed to be in the more erratic the bullet becomes. Speaking of wind, in an interview with one of the developers it was suggested that the animals can smell you based on the direction the wind is blowing, but even if i stop and stare at the trees and grass they just sway back and forth and i personally couldn't figure out which way the game was suggesting the wind was suppose to be blowing.
But i'm just getting started with the issues, let's discuss the technical issues, which there is plenty to choose from. Your character endlessly babbles on with the same few lines of dialogue the entire time and there were occasions he would suggest things that made absolutely no sense, such as telling me to get down and stay quiet when there wasn't a single animal in any direction as far as i could see. Other times he'd suggest that he found the herd when there was nothing anywhere in sight. I could keep going, but you get the point. Graphically i did see some framerate drop on occasion, but it wasn't too terrible.
But then you run across issues like this that just scream for attention.
[ insert clip of animal running sideways floating in the air ]
As far as music and sound effects go, these were both decent, nothing spectacular but nothing worth complaining about either. The developers stated they spent a lot of time working on the animal animations and creating lifelike movements for them, and im personally just not seeing that. They appear to be very robotic and moving in a specific set pattern, sometimes clipping through one another, but they did do a good job in making the A.I. react to your own presence.
But this game never really felt like what a hunting simulation should. Putting an arrow above an animal your hunting also makes no sense, i mean obviously you dont go out in the woods in real life and get pointed in the direction your suppose to be going to find a specific animal. The game does do a better job of using animal tracks to indicate which direction to head in and the spiderman like hunter vision makes determining your targets a lot easier. So these two mechanics at least make a little sense, and they really could have just used these without adding all the other stuff that makes the game way too easy and less like what a hunting simulation should be.
It's also worth mentioning that during one of the quick hunts, which is the other mode outside of the main career campaign, i was directed to kill an animal that just kept respawning in the same field a couple minutes after the last kill right in front of me. And even playing in the career mode it felt like the animals were spawning in different locations while i was traveling around.
As far as a recommendation on this one, i think they did a great job of creating better environments and terrain to run around in, and the sniper elite style bullet cam is always a welcome addition. It definitely makes for an easy and sometimes fun title to collect trophies on, but even with the budget forty dollar price point it was released at i would be hard pressed to recommend this one for a purchase. Not just because of the technical issues, but because of all the stuff in the game that just doesn't make sense or feel like it should have been included in a hunting title. It would be a great weekend rental, in fact i'd highly recommend it for a rental, but i can't see it providing more than a few days of fun. The fact the career mode doesn't keep track of stats certainly didn't help in the replay value category, but it does have an online leaderboard to compete on for high scores if that sort of thing interests you. The career mode can be completed in around five to six hours and the quick hunts won't hold most players attention for too long, and theres just not many reasons to play through this title a second time. Some titles that are this short are still worth buying, but i wouldnt put this one into that group.
Cabelas Hunting Expeditions Download PC Game
Cabelas Hunting Expeditions Download PC Game
Cabelas Hunting Expeditions Download PC Game
Cabelas Hunting Expeditions Download PC Game
Cabelas Hunting Expeditions Download PC Game
Cabelas Hunting Expeditions Download PC Game
Cabelas Hunting Expeditions Download PC Game
Cabelas Hunting Expeditions Download PC Game
CABELAS HUNTING EXPEDITIONS PC Game VIDEO Trailer
[youtube]http://www.youtube.com/watch?v=6M7J4BQfJUM[/youtube]
CABELAS HUNTING EXPEDITIONS PC Game System Requirements
Operating System: Vista / Windows 7
Processor: Intel Core 2 Duo 2.0 Ghz frequency takturi
Memory: 2 Gb
Video Card: 512 Mb
Support: DirectX
Hard sizke: 4 Gb
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CABELAS HUNTING EXPEDITIONS PC Game Install Help
1) Mount the image file "Cabelas Hunting Expeditions PC Game.iso" in a virtual drive via Daemon Tools, Ultra Iso.
2)Install, play!
3) After a successful installation, the game is ready for launch
CABELAS HUNTING EXPEDITIONS PC Game Download
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